14.6. Perlin Noise

14.6.1. Overview

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Activating the Filter

This filter is found in the main menu under Filters → Render → Noise → Perlin Noise….

14.6.3. Options

Фигура 17.354. „Perlin Noise“ filter options

„Perlin Noise“ filter options

Presets, „Input Type“, Clipping, Blending Options, Preview, Merge filter, Split view
[Забележка] Забележка

These options are described in Раздел 2, „Common Features“.

Alpha

Low values give sharper noise

Фигура 17.355. „Alpha “ option examples

„Alpha “ option examples

Alpha = 0.300

„Alpha “ option examples

Alpha = 3.600


Scale

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

Фигура 17.356. „Z offset“ option examples

„Z offset“ option examples

Z offset = -1000

„Z offset“ option examples

Z offset = 0.900


Iterations

The number of noise octaves.

Iterations = 7